What it does
A Cursor rules file that describes a tower defense game in Unity, written in C# and controlled with a Nintendo Ringcon. Players place turrets and charge them through exercise. The rules ask for intuitive controls, good real-time performance and a modular structure while the project is refactored.
Use cases
- 01Refactor game code into smaller, modular parts
- 02Add new turret types without breaking existing ones
- 03Check code for real-time performance problems